Tigraen

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Tigraenic, Tigraenish

Tigraen.gif

History

The Tigraen Tyranny was established after the fall of Naduum around 7,000 PN, by a mysterious sorcerer called Uran, said to be touched by the infernal. Uran survived the fall of Naduum by Shalokar's luck, reached the shores of Valea and began collecting survivors - and establishing his rule over them.

Uran established a kingdom based on the accumulation of sheer power by any means necessary. He saw the fall of Naduum and the waning of the power of the gods in the mortal realm as a change for mortals to seize control, if necessary by manipulating the gods themselves. His philosophy has informed the rulers of Tigraen ever since.

Tigraen's history is defined by it's interminable conflict with its arch-enemy Sarmatti.

In 5877, Sarmatti launched their first crusade against Tigraen. The Stratos seized the Ruxallen isthmus and conquered most of the land west and south of Tigraen. Massive summoning assaults from Tigraen repeatedly cut their supply lines, and uprisings drove Sarmatti back. thirteen times they rallied and returned east over the next thousand years, but they could not hold the land east of the Ruxallen.

After the failure of the first fourteen crusades, Sarmatti sought out greater power. The Stratos established several client states, such as Warien - building up the military power of Sarmatti.

Tigraen of course responded, encouraging their own client states in the Usurper Kingdoms and Barizein.

The greatest extent of Tigraen's territory.

In 4020 PN, Tigraen launched the first dark crusade; swarming over the Ruxallen and across the Seleuc Fjord in crude rafts. Their minions conquered Warien, Ors, and half of western Valea. For a time it seemed Tigraen would destroy Sarmatti. For four hundred years, the dominated much of Valea. Successive crusades assaulted Sarmatti itself and were broken, or were undone by rebellions in the restive conquered lands. In 3723 massive rebellions in Warien and Seleucis broke the twentieth dark crusade, and Tigraen was driven east of the Ruxallen.

Sarmatti recovered, and by 3308 PN, they launched the fifteenth crusade. All western Valea was cleansed of Tigraen's influence, and naval landings were made in eastern Valea. The fifth crusade turned into a two hundred year war of attrition, with heavy losses in soldiers on both sides. By 3097, a badly weakened Sarmatti ended the crusade and retreated their exhausted forces behind their fortress lines. Many of the outlying Kingdoms were left to their own defenses. Tigraen's losses were so heavy, they did not pursue.

Though use of dark magic, Tigraen recovered swiftly, and launched the twenty-first dark crusade. Tyrant Greuth had raised a massive force of infernals and mortal soldiers. His dark armies conquered all before them, eventually besieging Corron itself. Mithria Celuvalil sacrificed herself, saving Corron and ending the twenty-first dark crusade.

The sixteenth crusade in 2734 was the high point of Sarmatti's power. For a time, all the west was united against Tigraen; the martyr Mithria gave the crusade a heroine to avenge. The Gnomes of Crythentarc sold passage to the Stratos, and armies streamed into the east. The banners of the Hosts drove all the way into Tigraen. Even the lands east of Tigraen fell, and it looked for a moment as if all the children of Naduum would be swept away. But Grueth was cunning, and the defense of his capital, Arga-Pentha, incredible. Sarmattian Hosts dashed themselves against the walls, and the murderous magical defenses of the capital caused great slaughter. The best Sarmatti had bled themselves to death struggling against those defenses, and the crusade collapsed.

Sarmatti was never the same. Eighteen more crusades were launched over the next twenty-five centuries - but none achieved much success, and some failed after conquering only Ors or some of the Usurper Kingdoms. Never again with the Stratos lead the Hosts to the gates of Arga-Pentha.

Tigraen too was a spent force. No Tyrant after Greunth could summon the sheer power he once had. The dark bargains struck with the Infernal powers were too costly; too much life and power was expended merely keeping the dark forces at bay. Tigraen would never gain be the menacing dark power it once was.

Terrain

Tigraen.png

The weather and geography are usual for Valea; warm summers, rainy in the winters, with the seasons reversed from the northern hemisphere.

Tigraen itself is rocky, with steep hills and valleys covered in lush grass and tall forests. The Kingdom has more than twenty rivers, all leading from south to north, emptying into the Emerald Sea. It is a bountiful land, with year-round growing seasons and abundant fruit trees. This lush land takes well to farming and supports a massive population gathered in a few large urban centers.

As children of Naduum, the people of Tigraen are fearful of the sea.


Culture

Tigraen is a police state, ruled by a procession of bloody handed tyrants. It is also lawful, but ruthless and merciless. The common folk keep their mouths shut and heads down.

Tigraen's leaders are ruthless and power hungry, often aided by the dark forces of the infernal. Indeed, several are thought to have been devils themselves. Tigraen a long and dark history of consorting with dark powers and making dark pacts. Often infernal and abyssal forces will be summoned, trapped, and harnessed to the will of Tigraen's summoners.

The folk of Tigraen dress in light linens, usually brown or grey. Kilts are common and hooded cloaks are universally worn.


Language

Tigraen once spoke pure Naduumian, but as the centuries passed, they developed their own language. With so many consultations with dark powers, Infernal has a strong influence, as well as other, less common languages used by mysterious races. Black Valean is the common speech here. High Valean is understood, but little else is permitted to be spoken here.


Faith

Worship in Tigraen is very mercenary. The rulers and the people follow whomever gives them the current advantage - a War God in time of War, a harvest god when food is scarce. Many millions of worshippers have been at the Tyrant's command - and they have attempted to use that power to manipulate the very gods.

Worship of Shalokar is very common, along with Phane and Gathal.

The most infamous religious figure in Tigraen's history was Greuth, Archpriest of Mishya, Tyrant of Tigraen. A powerful Dark Mishyan, it was Greuth who defeated the sixteenth Sarmatti Crusade against Tigraen; dashing the besieging forces to bits on the high walls of Arga-Pentha.

Government

Naturally Tigraen is ruled by the Tyrant, an absolute ruler who holds power by force, not by birth or election. New Tyrants usually take power over the body of the old Tyrant.

On a local level, the Tyrant appoints Taskmasters, who drive the denizens of a region to serve the will of the Tyrant.

The laws are enforced by Darkblades, bands of black-clad soldiers who ensure the Tyrant's will is followed. Common penalties for disobedience are branding or blinding.


Foreign Relations

Tigraen once had close ties with Murmanityed and Umjaden, but severed them as they waned in power. Now they wage an eternal war with Sarmatti, but often at a distance or through proxies.

Relations with Crythentarc are not warm, but trade is frequent, and a few Merchant Houses will transport Tigraen's armies wherever they wish to go.

Tigraen attempts to manipulate its neighbors towards its own ends.


Military

Tigraen impresses everyone and everything it can into service, trying to crush Sarmatti. Millions have died in the long wars with their arch-enemy.

They maintain about eighty thousand troops under arms, aided by summoned horrors from the lower planes. The Tigraenic army is organized into Hexads of six hundred men. Six Hexads forms a Hexamon. Every Hexamon is led by a cabal of spellcasters, specializing in battlefield summoning.

Tigraen has well equipped troops that are battle-hardened by constant low-level conflicts with Sarmatti or other enemies.


Magic

Tigraen embraces arcane magic, though divine is also used. The summoning of extraplanar creatures is common, and the wealthy and powerful publicly use such things as servants to show their status.


Cities

Tigraen's great cities have fallen to others or been razed by Sarmatti. They still hold their capital of Arga-Pentha, and four other great cities; Karth, Shoel, Enx, and Rugaan. These cities are unique in their antiquity; they were settled after the fall of Skos, and most have existed for more than seven thousand years.


Races

Tigraen is heavily populated with Bronze Elves, Men, and Firbolg, with large numbers of Teiflings and half-infernals. Many other races were once part of the Tyranny, but no more.


Classes

Classes linked to arcane and summoning magic are common in Tigraen, along with significant numbers of martial classes. Monks and Bards are uncommon, and druids are very rare.