Skill question (that you might not have an answer to yet) - are you planning on taking Astrogation? If you are, I won't put points into it. If not, or you want somebody else able to run the nav computer, I'll go ahead and take the skill.
If we take Craft skills, will we ever get the chance to use 'em, or should we spend our skill points on more active skills? I'm thinking of taking Craft Blasters and Craft Armor. (In a lot of Nick's games, you never sit still enough to craft anything, or modify stuff. Just seeing if the skill is useful).
Shall I take Repair as a skill? I assume your character will be a skillful mechanic, but was wondering if you'd want help with mechanical stuff. I'm pretty sure you'll be better, but like Astrogation it can't hurt to have more than one mechanic. :)
- "Don't assume you are safe because there is a rational explanation for all of this."