So, I was thinking of this on the way home last night. Obviously, a Damboro weapon is going to hit harder than most human weapons, but how do we balance that? How do we make it where everyone in the game doesn't want the uber-weapons. For the Damboro, it's easy -- not everyone would be able to lift it. I also thought about making them shorter range (since Damboro are going to have a negative to Dex anyway), and perhaps making them do spread damage, like a shotgun. But, how do we accomplish this with other weapons?
The way I see it, there's six ways to balance weapons:
So, my plan was to make the Damboro weapons hard hitting, but with a shorter range, and maybe a 1-round reload or something.